Saesara

This is a new game of induction, in the tradition of Eleusis and Zendo.

(In fact, if you want the gory details, “Saesara” is an ancient name for the city “Eleusis.” The game is sort of a twist on Eric Solomon’s twist on Robert Abbott’s Eleusis, with a few elements inspired by Kory Heath’s essay on developing Zendo, plus a dash of Sid Sackson’s similarly inspired Patterns II.)

(Hey, steal from enough sources and you’ve created something new, right?)

Anyway, the rules are here, and the survey is here.